Monopoly Auto-Play Mode: Difference between revisions

An idea by Jeff Lawlor
Created on 2025-03-16
No edit summary
Added emphasis to the fact that the game's outcome is usually known.
 
(2 intermediate revisions by the same user not shown)
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[[File:Monopoly Auto-Play - Game Board with Move History.png|alt=A Monopoly board with a list overlaid upon it. The title says "Move History." Underneath is a list of moves made for each player on the computer's behalf.|thumb|An example of the "Move History" feature, which shows the moves Monopoly Auto-Play made on the player's behalf.]]
[[File:Monopoly Auto-Play - Game Board with Move History.png|alt=A Monopoly board with a list overlaid upon it. The title says "Move History." Underneath is a list of moves made for each player on the computer's behalf.|thumb|An example of the "Move History" feature, which shows the moves Monopoly Auto-Play made on the player's behalf.]]
{{Infobox About User And Idea|aboutme=I'm the founder of Idea Supreme and have a lot of great ideas. Explore more of them right here on this web site.|aboutidea=Monopoly can play really fast using cleverness and the power of computers. Auto Play could be the innovation Monopoly speed runs need!}}
{{Infobox About User And Idea|aboutme=I'm the founder of Idea Supreme and have a lot of great ideas. Explore more of them right here on this web site.|aboutidea=Monopoly can play really fast using cleverness and the power of computers. Auto Play could be the innovation Monopoly speed runs need!}}
{{Infobox What Do I Want|wish1=Creative input into game|wish2=A free enterprise-style license to the finished game}}
{{Infobox What Do I Want|wish1=Creative input into game|wish2=A free, enterprise-style license to the finished game}}
Monopoly can become tedious once players fully build out board. They repeatedly circle the board until all but one player is bankrupt. What if you could skip the boring part and go straight to the next significant event in the game? Monopoly Auto-Play mode does just that!
Monopoly can become tedious once players fully build out the board. There are no more decisions to make and the eventual winner is usually known. Players mindlessly circle the board until all but one is bankrupt. What if you could skip the boring part and jump straight to the end of the game? Monopoly Auto-Play mode does just that!


==The End of Monopoly Gets Boring==
==The End of Monopoly Gets Boring==
In the later stage of a Monopoly game, once all the properties have been purchased and built out, most turns no longer require players to make a decision. On any given turn, you may pay money or you may owe money but neither are a choice you're making- you simple do as instructed when you land on the space.  
In the later stage of a Monopoly game, once all the properties have been purchased and built out, most turns no longer require players to make a decision. On any given turn, you may pay money or you may owe money. You make no choice- you simple do as instructed when you land on the space.  


This is where the game becomes monotonous. Players go around and around the board, sometimes hundreds of times, waiting for the rest of the players to go bankrupt.
Meanwhile, you generally know who is going to win the game. The trend is clear- one player gets richer while the rest get poorer. Waiting for the inevitable can be painful, especially for the losing players.
 
This is where the game becomes monotonous. Players go around and around the board, sometimes hundreds of times, waiting for the conclusion that surprises no one.


==The Fastest Game of Monopoly You Ever Played==
==The Fastest Game of Monopoly You Ever Played==
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Another reason to make the pause optional is, in practice, a player is likely to have to raise cash (mortgaging, selling houses or trading) just before going bankrupt. This means Auto-Play will already stop just before a player's bankruptcy.
Another reason to make the pause optional is, in practice, a player is likely to have to raise cash (mortgaging, selling houses or trading) just before going bankrupt. This means Auto-Play will already stop just before a player's bankruptcy.


== Speed Run Your Way to Fun! ==
==Speed Run Your Way to Fun!==
Monopoly is more fun when you speed run through the boring part.
Monopoly is more fun when you speed run through the boring part.


Humans enjoy ''starting'' a game of Monopoly for the thrill of:
Humans enjoy ''starting'' a game of Monopoly for the thrill of:


* Acquiring property
*Acquiring property
* Wheeling and dealing
*Wheeling and dealing
* Building up to to hotels
*Building up to to hotels
* Creating passive income from your railroads and utilities
*Creating passive income from your railroads and utilities
* Free parking (if you play with those rules)
*Free parking (if you play with those rules)


Humans are less enthusiastic about ''finishing'' a game of Monopoly because, once the board is settled, they experience:
Humans are less enthusiastic about ''finishing'' a game of Monopoly because, once the board is settled, they experience:


* Dread at repeatedly circling the board, awaiting your ultimate bankruptcy at the hands of the monopolist
*Dread at repeatedly circling the board, awaiting your ultimate bankruptcy at the hands of the monopolist
* Boredom with hundreds of dice rolls with no decisions to make
*Boredom with hundreds of dice rolls with no decisions to make
* Reluctance to admit defeat, despite long odds, further prolonging the game
*Reluctance to admit defeat, despite long odds, further prolonging the game


With Auto-Play mode for Monopoly, you play the fun part of the game. Leave the boring part to the computer.
With Auto-Play mode for Monopoly, you play the fun part of the game. Leave the boring part to the computer.